Senior Software Engineer (C++ Visual Studio) - DSC/JS/17502 - ST Engineering
About ST Engineering
ST Engineering is a global technology, defence, and engineering group with offices across Asia, Europe, the Middle East, and the U.S., serving customers in more than 100 countries. The Group uses technology and innovation to solve real-world problems and improve lives through its diverse portfolio of businesses across the aerospace, smart city, defence, and public security segments.Headquartered in Singapore, ST Engineering ranks among the largest companies listed on the Singapore Exchange.
Our history spans more than 50 years, and our strategy is underpinned by our core values – Integrity, Value Creation, Courage, Commitment and Compassion. These 5 core values guide every aspect of our business and are embedded in our ST Engineering culture – from the people we hire, to working with each other, to our partners and customers.
About our Line of Business - Training & Simulation Systems
Our Training & Simulation Systems business has close to 40 years of experience in delivering innovative learning, training, and simulation solutions to customers in the defence, public safety and security, and enterprise domains. We envision to create a better future together through learning, training, and simulation.
Together, We Can Make A Significant Impact
The Instructor Operating Station (IOS) is the main interface in which Flight Instructors and Operators will use, to perform planning, controlling of the training environment, observation, and instruction delivery to pilot trainees within a simulator system.We are looking for someone to join us as a Senior Software Engineer, to co-build solutions together with our IOS team members. These solutions will contribute to our state-of-the-art Air Simulator project’s delivery to our end users.
Be Part of Our Success- Design, and development of Graphical User Interfaces for Flight Instructor and Operator use.
- Working closely with other simulator subsystem teams, to ensure proper integration with the various simulator subsystem components (e.g. communication systems, networking, bots, etc).
- Adopting the various software development tools, approaches, and software frameworks that the company project team uses (e.g. gRPC, databases, microservices, PRISM framework etc).
- Adopting UI/UX best practices.
- Generating engineering documentation within the team, to document the various requirements, design, and test areas to be developed.
- Overseas travel for training, meetings or deployment can be expected.
- At least 3 years of experience in related field
- A willingness to learn a wide array of technology areas, which can range from frontend to backend software development.
- A willingness to learn and develop software in primarily C# and sometimes C++, and learning good programming practices and techniques over time, to ensure efficient performance in a 60-fps simulation/game environment.
- While company-sponsored training courses and guidance will be provided, independent learning and being a team player is required, to fit into the team’s culture.
- Being comfortable to engage and communicate with end users, customers will be a plus.
- Good knowledge or practical experience in C# and/or C++ multi-threading will be a plus.
- Practical experience in DevOps will be a plus.
- An environment where you will be working on cutting-edge technologies and architectures.
- Safe space where diverse perspectives are valued, and everyone’s unique contributions are celebrated.
- Meaningful work and projects that make a difference in people’s lives.
- A fun, passionate and collaborative workplace.
- Competitive remuneration and comprehensive benefits.
Visit [...]/ for an illustration on what we do…